The game 7 Wonders is without a doubt one must have games any tabletop gaming group's collection. The subtle blend of ways to win and complex interactions between strategies make it a game that can be played over and over again. Since it hits the table so often at Timewarp central, we've been dying to … Continue reading A Strategy Map for 7 Wonders: Analyzing the Game and Tips for Victory
A Strategy Map for Scythe and Tips for Victory
Whilst we build our own games (follow us for updates on Mitropia here!), we're always playing other game and inevitably thinking about what makes them tick! To try to make the most of this thinking, we decided to create a simple strategy map format to capture game dynamics: we'd love people's feedback on whether it's … Continue reading A Strategy Map for Scythe and Tips for Victory
Turning Hexes into Pixels
As we mentioned in the last post: we've decided to go with hexagonal board pieces for the final game. Having made that decision and tested using convenient hexes from Memoir'44 for the first prototype we've been working on our own designs. Memoir'44 tiles made for a great test (yes, this playtest came with snacks!) Making … Continue reading Turning Hexes into Pixels
To Hex or Not to Hex…
Although we've been quiet on the blog, there has been a lot of hard work behind the scenes. Play-testing and refactoring above all! We had some great games and each one brought new insights. We'll be documenting these in a new set of blog posts and the first change is one of the biggest: switching … Continue reading To Hex or Not to Hex…